Rotat The Rat
Rotat the Rat is a game programming excericise that I’m working on in my spare time. Originally intended to aide in my transition to fully object orientated programming, it has quickly become a pet project and is seeing extended development criteria.
The game is a blend of 2D platformer and pinball mechanics with realtime physics - delivering an experience that shound be a smoothe blend of mario meets sonic meets super monkey ball.
I started the project last December in Actionscript 2, but abandoned all of the code in favour of Actionscript 3. The Actionscript 3 version has been in build for one month and is a fair distance from alpha.
My hopes are to launch the project online and as seperate downloads for Linux, Mac and Windows complete with a level and campaign editor and online account services.
If its online run is successful, the project aims to eventually become downloadable content for various videogame consoles.
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